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Game Maker Форум / Вопросы и Ответы (Для Начинающих) / Помогите разобратсо с ошибкой, |
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Автор | Сообщение |
Heroes616 Группа: Участники Сообщений: 4 |
Добавлено: 08-02-2012 13:26 |
Привет ! я создал игру но не могу по играть её выдаёт ошибку. ___________________________________________ ERROR in action number 1 of Create Event for object obj_tank: Error in code at line 16: particle1 = part_type_create() ^ at position 14: This function is not available in the Lite Edition. ___________________________________________ ERROR in action number 1 of Create Event for object obj_helicopter: Error in code at line 9: sound_loop(snd_helicopter); ^ at position 13: Unknown variable snd_helicopter ___________________________________________ ERROR in action number 1 of Draw Event for object obj_flag: Error in code at line 1: draw_set_circle_precision(48); ^ at position 1: This function is not available in the Lite Edition. ___________________________________________ draw_sprite_ext: The color must be c_white in the Lite edition. Я так понял, ошибка программирования и справите пожалуйста. Кому не лёнь! obj_tank Код max_speed=4.5; accel=0.55; friction=0.35; turn_speed=6; target_angle=0; point=0; target_point=0; turret_rot_speed=6; test_angle=0; dex=0; kick=0; obj_view.target=id; obj_view.can_look=true; tank_angle=0; //shoot smoke particle1 = part_type_create() part_system_depth(psmain,-10); smoke=part_type_create(); part_type_shape(smoke,12); part_type_size(smoke,1,1.25,0.02,0.10); part_type_scale(smoke,0.55,0.55); part_type_orientation(smoke,0,360,0,0,0); part_type_direction(smoke,0,360,0,0); part_type_speed(smoke,0,1,0,0); part_type_gravity(smoke,0,270); part_type_color3(smoke,13882323,12498353,16777215); part_type_alpha3(smoke,0.80,0.65,0); part_type_blend(smoke,0); part_type_life(smoke,20,28); //shoot flash flash=part_type_create(); part_type_shape(flash,11); part_type_size(flash,0.95,1.05,-0.01,0); part_type_scale(flash,0.40,0.30); part_type_orientation(flash,0,360,0,0,0); part_type_direction(flash,0,360,0,0); part_type_speed(flash,0,0,0,0); part_type_gravity(flash,0,270); part_type_color3(flash,1403871,1858269,3115462); part_type_alpha3(flash,1,0.7,0.1); part_type_blend(flash,1); part_type_life(flash,22,28); obj_helicopter rise=true; land=false; scale=0.8; rotor_angle=0; friction=0.5; target_dir=0; obj_view.target=id; obj_view.can_look=true; sound_loop(snd_helicopter); //shoot smoke psmain=part_system_create(); part_system_depth(psmain,-1000); smoke=part_type_create(); part_type_shape(smoke,12); part_type_size(smoke,1,1.25,0.02,0.10); part_type_scale(smoke,0.2,0.2); part_type_orientation(smoke,0,360,0,0,0); part_type_direction(smoke,0,360,0,0); part_type_speed(smoke,1,3,0,0); part_type_gravity(smoke,0,270); part_type_color3(smoke,13882323,12498353,16777215); part_type_alpha3(smoke,0.80,0.5,0); part_type_blend(smoke,0); part_type_life(smoke,8,16); //shoot flash flash=part_type_create(); part_type_shape(flash,11); part_type_size(flash,0.95,1.05,-0.01,0); part_type_scale(flash,0.25,0.30); part_type_orientation(flash,0,360,0,0,0); part_type_direction(flash,0,360,0,0); part_type_speed(flash,0,0,0,0); part_type_gravity(flash,0,270); part_type_color3(flash,1403871,1858269,3115462); part_type_alpha3(flash,1,0.7,0.1); part_type_blend(flash,1); part_type_life(flash,8,12); obj_flag rise=true; land=false; scale=0.8; rotor_angle=0; friction=0.5; target_dir=0; obj_view.target=id; obj_view.can_look=true; sound_loop(snd_helicopter); //shoot smoke psmain=part_system_create(); part_system_depth(psmain,-1000); smoke=part_type_create(); part_type_shape(smoke,12); part_type_size(smoke,1,1.25,0.02,0.10); part_type_scale(smoke,0.2,0.2); part_type_orientation(smoke,0,360,0,0,0); part_type_direction(smoke,0,360,0,0); part_type_speed(smoke,1,3,0,0); part_type_gravity(smoke,0,270); part_type_color3(smoke,13882323,12498353,16777215); part_type_alpha3(smoke,0.80,0.5,0); part_type_blend(smoke,0); part_type_life(smoke,8,16); //shoot flash flash=part_type_create(); part_type_shape(flash,11); part_type_size(flash,0.95,1.05,-0.01,0); part_type_scale(flash,0.25,0.30); part_type_orientation(flash,0,360,0,0,0); part_type_direction(flash,0,360,0,0); part_type_speed(flash,0,0,0,0); part_type_gravity(flash,0,270); part_type_color3(flash,1403871,1858269,3115462); part_type_alpha3(flash,1,0.7,0.1); part_type_blend(flash,1); part_type_life(flash,8,12); А тут вопще не понять draw_sprite_ext: The color must be c_white in the Lite edition. Помогите плис! Если что мой skype Heroes616 |
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Game Maker Форум / Вопросы и Ответы (Для Начинающих) / Помогите разобратсо с ошибкой, |